Tavurth The Black
Hissing green acid drips from the fanged maw of this black-scaled, horned dragon.
Adult Black Dragon CR 11
CE Large dragon (water)
Init 1 Dex, 70)
Fort 10), 2 claws 7), 2 wings 3), tail 10)
Space 10 ft.; Reach 5 ft. (10 ft. with bite)
Special Attacks breath weapon (80-ft. line, DC 22, 12d6 acid), corrupt water
Spell-Like Abilities (CL 14th)
At will—darkness (60-ft. radius)
Spells Known (CL 3rd)
1st (6/day)—alarm, mage armor, obscuring mist
0 (at will)—dancing lights, detect magic, mending, message, read magic
Str 25, Dex 12, Con 21, Int 14, Wis 17, Cha 14
Base Atk +14; CMB +22; CMD 33 (37 vs. trip)
Feats Alertness, Improved Initiative, Improved Vital Strike, Power Attack, Skill Focus (Stealth), Vital Strike, Weapon Focus (bite)
Skills Fly +12, Handle Animal +16, Intimidate +19, Knowledge (arcana) +19, Perception +24, Spellcraft +19, Stealth +20, Swim +32
Languages Common, Draconic, Giant
Corrupt Water (Sp)
Once per day an adult or older black dragon can stagnate 10 cubic feet of still water, making it foul and unable to support water-breathing life. The ability spoils liquids containing water. Liquid-based magic items (such as potions) and items in a creature’s possession must succeed on a Will save (DC 19) or become ruined. This ability is the equivalent of a 1st-level spell. Its range is 180 ft.
Speak with Reptiles (Sp)
A young or older black dragon gains the constant spell-like ability to speak with reptiles. This functions as speak with animals, but only with reptilian animals. swamp stride, water breathing
Swamp Stride (Ex)
A very young or older black dragon can move through bogs and quicksand without penalty at its normal speed.
Water Breathing (Ex)
A black dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
Additional Dragon Rules
Dragon Senses (Ex): Dragons have darkvision 120 ft. and blindsense 60 ft. They see four times as well as a human in dim light and twice as well in normal light.
Frightful Presence (Ex): A dragon’s frightful presence has a range equal to 30 feet × the dragon’s age category, but otherwise functions as detailed in the Universal Monster Rules.
Spells: A dragon knows and casts arcane spells as a sorcerer of the level indicated in its specific description. Its caster level depends on its age, as shown for each type.
Spell-Like Abilities: A dragon’s caster level for its spell-like abilities is equal to its total Hit Dice.
Damage Reduction: Dragons gain damage reduction as they age, as indicated on each dragon’s specific entry. Their natural weapons are treated as magic weapons for the purpose of overcoming damage reduction.
Immunities (Ex): Every dragon is immune to sleep and paralysis. In addition, a dragon is immune to one or two additional forms of attack no matter what its age, as given in its description.
Spell Resistance (Ex): As dragons grow older, they become more resistant to spells and spell-like abilities, as indicated in the dragon descriptions. A dragon’s SR is equal to 11 + its CR.